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    <title>Electronic Arts layoffs — LayoffCheck</title>
    <link>https://layoffcheck.com/companies/electronic-arts</link>
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    <description>Layoff and WARN notices reported for Electronic Arts.</description>
    <language>en-us</language>
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      <title>Electronic Arts cut 300 employees (April 29, 2025)</title>
      <link>https://layoffcheck.com/companies/electronic-arts#2025-04</link>
      <guid isPermaLink="false">https://layoffcheck.com/companies/electronic-arts#2025-04-372</guid>
      <pubDate>Tue, 29 Apr 2025 12:00:00 GMT</pubDate>
      <description>Electronic Arts cut more than 300 employees on April 29, 2025, with roughly a third of the positions coming from Respawn Entertainment, the studio behind Apex Legends and the Star Wars Jedi series. Alongside the job cuts, EA cancelled two early-stage incubation projects at Respawn, including a Titanfall extraction shooter internally codenamed R7. The company said the changes were designed to &apos;more effectively align teams and allocate resources in service of driving future growth.&apos; Respawn said it was &apos;deeply grateful to every teammate affected,&apos; and an EA spokesperson noted the company was working to help affected employees explore new internal opportunities. It was the second significant reduction in under 18 months, following a 5% workforce cut in February 2024. No specific severance terms were disclosed.</description>
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      <title>Electronic Arts cut 670 employees (February 28, 2024)</title>
      <link>https://layoffcheck.com/companies/electronic-arts#2024-02</link>
      <guid isPermaLink="false">https://layoffcheck.com/companies/electronic-arts#2024-02-936</guid>
      <pubDate>Wed, 28 Feb 2024 12:00:00 GMT</pubDate>
      <description>Electronic Arts cut 670 jobs on February 27, 2024, equal to 5% of its global workforce, as the company moved away from licensed third-party intellectual property toward its own franchises and live-service games. The restructuring also brought the cancellation of Respawn Entertainment&apos;s untitled Star Wars first-person shooter as well as several mobile titles including Kim Kardashian: Hollywood and Lord of the Rings: Heroes of Middle-earth. Ridgeline Games, which had been developing a Battlefield single-player campaign, was closed entirely. EA president Laura Miele cited &quot;a rapid player shift toward large open-world games, massive communities, and live services&quot; as the driving logic. CEO Andrew Wilson said the company&apos;s primary goal was helping affected workers find new roles or transfer to other projects. EA set aside $125 million to $165 million for the restructuring in total, with $40 million to $55 million earmarked for severance and employee-related costs, and expected the process to wrap by the end of 2024.</description>
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      <title>Electronic Arts cut 780 employees (March 29, 2023)</title>
      <link>https://layoffcheck.com/companies/electronic-arts#2023-03</link>
      <guid isPermaLink="false">https://layoffcheck.com/companies/electronic-arts#2023-03-1954</guid>
      <pubDate>Wed, 29 Mar 2023 12:00:00 GMT</pubDate>
      <description>Electronic Arts reported a workforce reduction in SF Bay Area in March 29, 2023.</description>
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      <title>Electronic Arts cut 200 employees (February 28, 2023)</title>
      <link>https://layoffcheck.com/companies/electronic-arts#2023-02</link>
      <guid isPermaLink="false">https://layoffcheck.com/companies/electronic-arts#2023-02-2065</guid>
      <pubDate>Tue, 28 Feb 2023 12:00:00 GMT</pubDate>
      <description>Electronic Arts reported a workforce reduction in Baton Rouge in February 28, 2023.</description>
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